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Creative Games & Competitions

German Trainings Concepts

  • 10 Drills for every Moment of the Game

  • 10 Drills to vary the Level of Difficulty

  • 10 attractive Competitions - Score Goals and withstand Pressure

Author: Steven Turek & Jonas Stephan

Edited by: Peter Schreiner

Layout: Oliver Schreiner

Publisher: Institut für Jugendfußball

Pages: 48

Illustration: 36

Prologue by Steven Turek

 

Dear Coaching-Colleagues,

 

Controlling, coaching and varying exercises and drills – arts and crafts at the same time. A small change in the rules, the implementation of a variation and the previous drill is completely different, with a different emphasis on priorities and a different art to play. One of the reasons to write this eBook is to give coaches practical ideas on how to manipulate and control various drills and deal with different priorities in them. Based on 30 drills for a 4 vs 4, we reveal and demonstrate creative ideas. Some echo a reduced 11 vs 11, some vary the level of difficulty and some present attractive competitions and contests.

Many coaches link the drill 4 vs 4 to youth soccer. A clear situation, a close distance towards the goal and many ball touches are only a few advantages (on the following pages you will find many more). However, all ideas presented in this book can be transferred to greater exercises up to an 11 vs 11. Further, it is also possible to combine different ideas into other contexts and apply them on other exercises, so that a variety of training ideas and possibilities to control exercises is created. Thus, you can close tactical exercises up with an attractive competition or specifically increase the intensity and the level of difficulty by adding certain rules. Therefore, all presented drills and exercises can be executed in every age group and performed with all players of different levels.

Presumed basic principles help you to include all the ten drills of every chapter into your own training routine and coach them. Little cues and remarks support you in finding other variations, understanding the game context even better or recognize and implement possible detailed coaching’s.

We trust to provide you suggestions and inspiration for your own training routine and hope you will enjoy reading, trying out and shaping exercises yourself.

Jonas Stephan & Steven Turek

Creative Drills and Competitions

Zones behind the Goal for Wing Players

 

Organization: The respective offensive utility players can be included into the play. Either with a pass into the feet, then they can continue the play with up to two touches or with a pass, which they are allowed to head to behind the goal.

Coaching: The utility players must recognize, when they need to be open for a flat pass and when to take the opportunity to sprint into the depth. The situation on the ball is crucial to this decision (pressure on the ball carrier yes/no?, is he able to pass yes/no?).

Variation: The utility players get a guideline set (only passes into the feet or into the run or different guidelines for different players). If a utility player is introduced into the play from behind the goal, he reenters the field and plays with the same team now into the different direction of play until the ball is lost.

1 - 4 gegen 4 mit Hintertorzone ST.jpg

Match Situation: The utility players act like wing players, which react according to the situation on the ball. Moreover, gap passes are demanded as well as chip balls to reach the sprinting player.

Different Rules for Neutral Players

Organization: Behind each side of the regular goals, one mini-goal with an orange marker is positioned. In the field, two different neutral players are involved into the play (orange and purple). The neutral player with the orange jersey can prepare finishes onto the outer mini-goals, whereas the purple neutral player can prepare finishes onto the regular goals.

Coaching: The players are supposed to think with every pass to a neutral player, what the next situation could look like, not only based on the game context, but with the knowledge of the assigned rule to that specific neutral player.

Variation: Create different rules for different neutral player (offensive as well as defensive).

Game Context: While in the 11 vs 11 every player makes use of all possibilities, in this exercise the neutral players only have limited options to act. Thus, this exercise has a higher level of demand than regular competition.

Different Rules fo neutral players
Jokerball

Organization: Only the player with the tennis ball in his hand is allowed to score. Each team has one tennis ball throwing among each other. The opposing team can intercept the ball, but needs to directly lay it on the floor.

Coaching: The players are challenged to coordinate two balls. Thereby, they must head into the gaps and aim for passing options with two different balls.

Variation: Goals can also be scored if one does not have a tennis ball in his hands – but that would count only one-fold. Goals scored with the tennis ball in the hands count three-fold.

Joker Ball